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Demonstrating an evacuation algorithm with mobile devices using an e-scavenger hunt game

DocUID: 2009-025 Full Text: PDF

Author: Jesse Szwedko, Callen Shaw, Alexander G. Connor, Alexandros Labrinidis, Panos K. Chrysanthis

Abstract: Casualties in emergency situations are often caused by panic and in cases where building evacuation is required, they are often caused by a disorganized evacuation. This has motivated us to design a two-layer indoor evacuation system that takes advantage of two technologies all people carry on them, namely, cellular phones with cameras and RFID cards. The proposed system integrates QR-Code and RFID-based positioning with a routing system with mounted terminals and displays for guiding people with RFID tags out of a building. People with mobile devices with cameras use an application that resolves QR-Codes into web addresses that point to dynamically generated evacuation instructions. As a proof-of-concept, we have implemented this system with commercially available tools and components as an e-scavenger hunt game which uses SCAVY, our novel evacuation (routing) algorithm, to guide players around a building visiting different locations in a load balancing manner. In this demo, we are planning to deploy this e-scavenger game and the participants would be able to follow the progress of the game (evacuation) through a system monitor dashboard.

Published In: Proc. of Eighth ACM International Workshop on Data Engineering for Wireless and Mobile Access

ISBN: 978-1-60558-712-7

Pages: pp. 49-52

Place Published: Providence, RI, USA

Year Published: 2009

Note: held in conjunction with the SIGMOD 2009 conference, DOI:10.1145/1594139.1594154

Project: UserCentric,   AQSIOS,   S-CITI Subject Area: Sensor Databases

Publication Type: Demonstration

Sponsor: NSF CAREER IIS-0746696, NSF IIS-0534531

Citation:Text Latex BibTex XML Jesse Szwedko, Callen Shaw, Alexander G. Connor, Alexandros Labrinidis, and Panos K. Chrysanthis. Demonstrating an evacuation algorithm with mobile devices using an e-scavenger hunt game, Proc. of Eighth ACM International Workshop on Data Engineering for Wireless and Mobile Access (MobiDE'09), pp. 49-52, 978-1-60558-712-7, Providence, RI, USA, June 2009.(held in conjunction with the SIGMOD 2009 conference, DOI:10.1145/1594139.1594154)